Campaign Game Scenario CG003 - Bled White

Date: 7-10 July 1943

History: In the drive to break through towards Kursk the Germans attacked along the railroad at Ponyri. On the 7th of July
the 18 Pz PD, 86 ID and 292 ID launched a coordinated attack. The Russian 397 RD defended Ponyri stubbornly. Attacks and
counterattacks took place most of the day. In the evening the Germans tried again supported by Tanks. The 292 ID managed to
occupy the outskirts of Ponyri. The Russians brought up reinforcements all the time to counterattack the German advance. On 
the 8th and 9th of July the fighting continued and the Germans managed to advance into the heart of Ponyri. 78th Sturm Division 
accompanied by Ferdinands (PzJg Tigers) supported the attack. On the 10th the shattered 292 ID was withdrawn from Ponyri. The 
Germans had gained ground slowly but at a very high cost. Both Armies had Bled White at Ponyri.

Units Human Players (AI player units may vary)
German: 18 Panzer Division, 10 Panzer Grenadier Division, 292 Infantry Division, 86 Infantry Division, 78 Sturm Division
Russian: 307 Rifle Division, 6 Guards Rifle Division, 81 Rifle Division, 51 Tank Brigade, 129 Tank Brigade

Maps: Three maps

Terrain: Rural, Small Hill, Village

Day Visibility: Unlimited Hexes

Night Visibility: 3 hexes 

Scenario Length: 44 Game Turns
Day 1: 1-8
Night 1: 9-12
Day 2: 13-20
Night 2: 21-24
Day 3: 25-32
Night 3: 33-36
Day 4: 37-44


Scenario Configuration Recomendations: 
Difficulty - Normal
Fog of War - Enabled
Path Quality - High
Russian Radioless AFV Rule in Effect - unticked
Random Visibility in Campaign Game - unticked
If a SIDE loses all units, a Scenario/CG ends - unticked

Victory Objective: The side with the most Victory Points at the end is the winner. Both sides get VPs for owning VP Locations.

Scenario Designer: Jrgen Holmquist
